sabato 7 dicembre 2013

My Team Manager 2.0

A new version of My Team Manager is available on Google Play. This new release include a big improvements: data are now stored securely on the cloud: that means the application will retrieve all the team's information if installed on another smartphone or if removed and reinstalled on the same one.

Besides that, other interesting features have been added following the suggestions coming from the users (some of them of course...many are still in the todo list):
  • Store of all the information on the cloud allowing to retrieve them on several smartphones
  • Option to change the name of the team
  • Choice for team's number of players
  • My Team Manager account creation
  • Login
  • Forgotten password
Thanks to the users' feedback, many bugs have been fixed.

If you want to give it a try, click below:

lunedì 11 novembre 2013

Stadium is more social than TV

A research by HTC during the UEFA Champions League first match-day (17th and 18th of September) reveals that people attending a match send more tweet and more various than people watching the event on TV.

They send 8 times more posts not only commenting actions, players and coaches but also sending photos.

Chelsea supporters have been the "more social" (129 tweets on 100 participants) while Bayern Monaco fans finished at the bottom of the list (1,8 on 100). Leo Messi (as player) and Jose Mourinho (as trainer) were the most popular protagonists.

Talking about teams, Olympique Marseille account were the most proficient with 128 tweets while Chelsea FC with 38 messages preferred to let fans communicate about the match.

Infographic images retrieved from SeiGradi corriere.it.








venerdì 8 novembre 2013

Applications revenues: the majority from free apps with in-app purchases

Distimo and MEF published the result of a research where they claim that developers make money in the applications keeping them free but adding in-app purchase.
Important findings included in the report:

  • Revenue portions considering the two major store: 65% Apple App Store vs. 35% Google Play Store
  • Revenue by business model in USA: 86% of Apple App Store applications get revenue from in-app purchases vs 94% on Google Play Store. Paid applications on App store are the 7% and another 7% are paid application with in-app purchases. On the Google Play store, the 2% are paid applications and the 4% paid + in-app purchases applications
The reports illustrates how the mobile gaming is the category producing the biggest portion of revenue.

Discover more info on http://www.fiercedeveloper.com/story/distimo-mef-report-says-free-apps-app-purchases-generate-majority-revenue/2013-11-05?utm_medium=nl&utm_source=internal

image from http://www.africatelecomit.com/


sabato 26 ottobre 2013

A nice set of Android icon for $25

The website AndroidIcons offers a set of 250 icons adapted for your Android applications. They come in 5 sizes, 14 colors and they are provided also in vector format and with a license.

It is possible to buy single icons as well: each one at the price of 1$. The website guarantees the quality of the resources and once you have bought them, you can use as many time as you want, no limit.

Some free stuff are also available: a set of boilerplates (12 colors and again 5 sizes) and some free icons to test.


sabato 19 ottobre 2013

The Viadeo iPad application

Discover the new iPad application from Viadeo. A beautiful and optimized interface full of useful information to boost your business and your career.

Look at the video:


Would you like to download it? Go to https://t.co/qtAQBBpySc


sabato 18 maggio 2013

"My Team Manager" available for testing

After some weekend nights spent working on it, I'm very happy to make "My Team Manager" application available for beta testing (only for Android users).

The application allows you to manage your soccer team and communicate with your players via SMS, email or Facebook. You can add the matches, the results, the scorers and the training sessions. 

You can share any news on your team's Facebook page!

The features of this version:

  • Manage your roster and your players' info and statistics
  • Add your team's matches, the calls-up, the lineup and your personal notes, the results, the scorers. Share them with your players via  the team Facebook page, sms or email
  • Add and manage your training sessions
  • Send any message via SMS, email or on your team's Facebook page
Download it from http://goo.gl/dP7wN 

Send me your feedbacks to improve and evolve the app. Enjoy and thanks for your support!






domenica 28 aprile 2013

Manymo: test and share you android applications on different resolutions screens

Manymo is a cloud service that allows developers to launch their applications (or their mobile site) on an Android emulator embedded  in a web browser. It provides many different emulators and it is possible to choice among several resolution and several version of the OS.

You can easily embed the emulator on your website and you can also connect to it from your local computer to use the "dab" tool with the remote application.

Developers have only to upload their APKs and decide on which emulator they want to test their applications.
It would be useful to have the possibility to use the application simultaneously on many emulators: so far I haven't found this option. Besides that, having the possibility to keep the application data stored between a session and another will be appreciated.

Generally speaking, the utility is useful especially to test the look&feel of your activities (or mobile website) on different resolution and to embed the application on a website.



martedì 5 febbraio 2013

Flurry adds crash reports and user acquisition cost analytics

Flurry, the US firm specialized in mobile analytics, is releasing a new version of its mobile SDKs including Crash reports system and analytics for user acquisitions.

Today Flurry is used by 95000 developers across the globe and these 2 new features were really demanded by the users.

The crash analytics system allow to get notified on new crashes with an overview on the full stack trace  including symbolication. Flurry will compete with HockeyApp and Crashlytics (recently acquired by Twitter) in the crash report system battle.

The user acquisition analytics will help people involved in the marketing campaigns that will be capable to estimate the cost-per-click or the cost-per-install.

Discover more on TechCrunch